TEST
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Announcments, on going & future projects.

 

Test tryout.

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Our past clients, and our work for them.

Review: Joanne, from Collage Labs

Coming from the initiative of BINA (Belgrade International Architecture Week), Natasa Jankovic, Ana Savic, Alen Spahic and Dubravka Sekulic realized the first governance map for the city of Belgrade.

“The city is a complex system hard to see, mainly considered as something given for all those who use it and/or live in it. To understand the system, it is necessary to visualize it, and only then, it becomes consciously understandable”.



Understood as an on-going process, the visualization of the map – even though presenting from an architectural point of view the understanding of a system – shows an “Etat des Lieux” of the political and socio economical system of the city of Belgrade. The presentation of the map to the public during the Architecture week – what could have been an interesting democratic debate – turned out into a relevant symbol of the political situation in Serbia. Whereas some claimed to not be represented at the right place – existential crisis? – others affirmed their political position and opinion by never involving the people, never creating the so-waited debate, forgetting for who the map really is: “just” people, “just” citizen. Instead of opening the discussion on what the map is really relevant for, giving a quick and significant overview on how complex the system is and revealing the lack of decision makers and proper and clear hierarchy, the talk stayed on a superficial level of formal appearance, probably conscious that discussing the content would have been quite acrobatic: if a system is complex, isn’t it the role of honest and conscious politics to propose solutions to simplify it? What is democracy about?

Do decision makers want to maintain power by blurring their identities and responsibilities in the heavy cloud of several -too many?- institutions. Politics are obviously closed to any kind of discussion keeping a fatalist vision on how to run a city: “it’s like that, it’s like that.”

But the deep quality of this map, out of the simple fascinating initiative (the question “who runs the city?” needs obviously to be answered!) is to present a democracy in progress: the same initiative renewed in some years should be simplified, if the direction taken by decision makers goes to more transparency and to re-establish contact with the population, extremely active and volunteer, even though not yet truly involved into the Governance process.



“Is it possible to understand the city functioning through the process of (non)harmonized actions of actors? Is it possible to make the system more understandable, accessible and functional?”

Facing complexity, the graphic designers, Adrijan Karavdic and Ognjen Stanisljevic chose subways city maps as a source of inspiration, trying to get it as didactic as possible. But in the flow of information, contrarily to any other subway maps, there is no stops, no points, only movement. It is easy then to imagine administrations as in the Twelve Tasks of Asterix”: “go to the office 243 to get the green form C-52. With this, you can get the pink form B-876 from the office 54. From it, you can go to the 3rd floor, wait and get the blue form A-13 with which you can come back to me for having the authorization H-87-5946932. But only if you have yet the braun form T-8735929-YHK-63892-JFIT. If not, you have to go to the office 7803JDYZO975378 in the eleven floor: they know what to do over there.”

This superposition of complex administrative layers pushes, in fact, the development of informal constructions: why to bother with complexity when you can just act, do, and no one cares? And actually, the informal or the way people from Belgrade are actually crossing the border separating what is allowed and what is not, somehow offers one of the most surprising and charming aspect of the city.

For more photos from disscusion and presentation, click here.
www.bina.rs

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The Good, the Bad and the Overhead
Date: 25.05-25.06. /Education, visual arts, workshop
"The Good, the Bad and the Overhead" celebrates artistic expression in a medium that is almost forgotten in the age of overwhelming digital reproduction: the overhead projector. The project explores the possibility of revitalizing this old, abandoned media and, without slipping into nostalgia, the potential for artistic intervention in order to transform it into medium for creative storytelling. Throughout the duration of the Festival, the old-school overhead projector is re-activated as a powerful instrument for projecting sitespecific analog video environments on the Geozavod building windows. As artists construct location inspired narratives, abstract or realistic, and fit them in this magnificent space, they also explore the concepts of the 'DIY', 'interactive', 'real-time' and 'tangible', concepts, all of which are very ‘of-the-moment’ so hyped in digital media.

Overhead workshop: In recent years, artists from a range of diverse art backgrounds have been attempting to re-establish the overhead as a medium which is still meaningful today, hacking it in DIY electronics and robotics workshops, appropriating it in mixed-media installations, and performing with it in live cinema-like audiovisual experiences. The workshop is about a playful and artistic exploration of the overhead projector. It is aimed at everybody wanting to develop the overhead projector-based light/sound or performance works. The works created during the workshop will presented to the public in the final presentation.

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Work for Prague Quadrennial 2011, www.pq.cz
/Project: Not Gated. One day of an aggressive Norwegian in southern Europe, and the view of his existence in Serbia. This animated fellow exist. Video was looping on the festival. The idea: The major concern is about your security of information on social networks, such as facebook, last.fm or any other. What we have done here is legal, because on sign up for, lets say, facebook, you must agree to terms of use. Terms of use states that all information you share is public, and it is legal for everyone else to share it. So we exploited this, and we took it to another level.

Source material: The person in this animation we do not know. We randomly added this person on facebook. As we gathered his information via facebook (aka. stalking), we came upon a problem. Our facebook friend does not have much information on his info panel, so we started looking through his photos, wall posts, and his close friends. Photos show that he was in a military as soon as he finished his high school. He loves hunting and in several of his photos he has a black eye, a possible indicator of his aggressive nature.
As aggressive as he looks, he was perfect for placement on Serbian grounds. So we took problematic spots as clubs, stadiums. And his room is just visualization of his interests.

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Random stuff

Laser summit, Berlin 2012
01.

Isometric Illustrations

Don't do drugs.

Variouse icon work

May, Month of Math

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


"Autosugestija"
is factory for making random stuff for your pleasure.

Adrijan Karavdic / Adré
[After Effects, Illustrator, Flash]
adrijan2009@gmail.com
+381 600 700 343

Nemanja Djurdjevic / Nox
[3ds Max, Modo601, Photoshop]
nemanja88dj@gmail.com
+381 62 201 959